TSASL Mission A1

 

Anti-Tank Screen

 

 



BRIEFING:

Your tank unit has to breach the enemy’s forward positions, destroy the main line of resistance and penetrate deep into the enemy lines.  Reconnaissance reports indicate that the enemy has been reinforcing his lines with anti-tank units in an attempt to stop your onslaught.  Beware as your vehicles are much needed for future advances.

 

PREVAILING ATTITUDE (3.2): Hold {A2b}

 

MISSION TABLES:

 

Enemy SAN dr

Result

Friendly

SAN dr

Result

Enemy

AC dr

Result

Enemy RE dr

Result

Friend RE dr

Result

≤ 4

4

≤ 5

2

≤ 3

3

≤ 3

3/4

≤ 3

2/3

≥ 5

3

≥ 6

3

≥ 4

4

4

4/5

4-5

3/4

 

 

 

 

 

 

≥ 5

5/6

6

4/5

 

 

 

 

 

 

MAPBOARD SELECTION & ACTIVATION (13.):

MAPBOARD SELECTION: A8d

 

INITIAL MAPBOARDS:

3 boards are determined before play begins.  N­

 

 

 

 

 

 

 

 

 

 

 

 

S? PLACEMENT (4.):

Place Enemy S? as per 4.1 case b on the central and eastern board. 

 

SEQUENCE:

Friendly units enter along FBE.  Friendly side starts first.

 

MISSION END (see also 12.5):

At the end of Game Turn 8 and at the end of each turn thereafter, perform a dr. If the result is £ 1 the Mission ends immediately.  There is a –1 drm for every turn completed after turn 8.

 

VP SCHEDULE (12.6;9.41;17.1321):

 

MISSION SPECIAL RULES:

1. There is a +1 DRM to each enemy activation on Table A1b.

2. Each Final even roll on Table A1b will result in a “AT Gun” {x5a}; the printed result is ignored.

 

© 2003 By Hans Mielants